Byzantine

Type: Gargantuan Magical Beast (Aquatic) Hit Dice: 20d10+180 (290 hp) Initiative: +4 Speed: Swim 20 ft. (4 squares) Armor Class: 20 (–4 size, +14 natural), touch 6, flat-footed 20 Base Attack/Grapple: +20/+44 Attack: Tentacle +28 melee (2d8+12/19–20) Full Attack: 2 tentacles +28 melee (2d8+12/19–20) and 6 arms +23 melee (1d6+6) and bite +23 melee (4d6+6) Space/Reach: 20 ft./15 ft. (60 ft. with tentacle, 30 ft. with arm) Special Attacks: Improved grab, constrict 2d8+12 or 1d6+6 Special Qualities: Darkvision 60 ft., ink cloud, jet, low-light vision, spell-like abilities Saves: Fort +21, Ref +12, Will +13 Abilities: Str 34, Dex 10, Con 29, Int 21, Wis 20, Cha 20 Skills: Concentration +21, Diplomacy +7, Hide +0, Intimidate +16, Knowledge (geography) +17, Knowledge (nature) +16, Listen +30, Search +28, Sense Motive +17, Spot +30, Survival +5 (+7 following tracks), Swim +20, Use Magic Device +16 Feats: Alertness, Blind-Fight, Combat Expertise, Improved Critical (tentacle), Improved Initiative, Improved Trip, Iron Will Environment: Temperate aquatic Organization: Solitary Challenge Rating: 12 Treasure: Triple standard Alignment: Usually neutral evil Advancement: 21–32 HD (Gargantuan); 33–60 HD (Colossal)
Byzantine
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